Have you even noticed after teamswitch the unit left in place often fucks off to some cover spot, not responding to any commands ?
With added fun when you were in a high tower before switching to another unit ?
This version has a fix for that (need more testing to confirm it's 100% gone).
Some other changes:
- ammo detection tweaks
- vehicle dispersion adjustments
- copy my stance works only for nearby teammates
- stay up when player in vehicle on copy my stance, faster mounting
- add some nasty temporary weapon sway to falling units
- bunch of code performance improvements, making sure some loops exit when they should
- improve the unfreeze unit command (the one that has a shortcut key in control settings)
- tweak the aiming and spotting skill interpolation curves