Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updated icons .import with default for new parameters in Godot 3.2 #7

Open
wants to merge 2 commits into
base: master
Choose a base branch
from

Conversation

hsandt
Copy link

@hsandt hsandt commented Apr 22, 2020

I only opened my project in Godot 3.2 with the Visual Debugger installed, and a few parameters were automatically added:

  • vram_texture
  • bptc_ldr
  • invert_color

@hsandt
Copy link
Author

hsandt commented Apr 22, 2020

Slightly related, but the theme was also marked as changed every time I would save in Godot. I can't see the exact changes as the file is binary, but I assume it's also related to new parameters in Godot 3.1-3.2.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant