Easily create intuitive log functions on the console object—even override built-in console functions (error, info, warn, etc.) And while you're at it, feel free to easily define colors, prefixes, and bullets that can automatically animate cli-cursors.
var consolate = require('consolate')
consolate.init({
arrow: {
color: consolate.colors.cyan,
prefix: {
chars: '>>>>>----->',
color: consolate.colors.lightCyan
}
}
})
console.arrow('My customized "arrow" log method!')
setTimeout(() => {
console.arrow('Just think of the possibilities :-)')
}, 1500)
setTimeout(() => {
console.arrow('And we haven\'t even scratched the surface.')
}, 3000)
setTimeout(() => {
console.arrow('Okay, one more time before moving on.')
console.log()
}, 4500)
The initialization function that must be called to enable consolate.
Kind: static method of consolate
Param | Type | Description |
---|---|---|
options | consolateOptions |
(or string) Options object with values that drive consolate behavior OR this parameter can be a filepath to options yaml file. If options is not provided, then a default options file consolate.yml will be searched for in working directory. See example #6 (examples/6-cicd-pipeline.js) for an example options yaml file. |
Color representations of ANSI output text codes that consolate supports.
Kind: inner enum of consolate
Read only: true
Properties
Name | Type | Default | Description |
---|---|---|---|
reset | number |
0 |
Not a color, per se...rather used to reset the active color back to default |
default | number |
39 |
The default color configured by your terminal |
black | number |
30 |
|
red | number |
31 |
|
green | number |
32 |
|
yellow | number |
33 |
|
blue | number |
34 |
|
magenta | number |
35 |
|
cyan | number |
36 |
|
lightGray | number |
37 |
|
darkGray | number |
90 |
|
lightRed | number |
91 |
|
lightGreen | number |
92 |
|
lightYellow | number |
93 |
|
lightBlue | number |
94 |
|
lightMagenta | number |
95 |
|
lightCyan | number |
96 |
|
white | number |
97 |
Restores the console object back to its native state by removing all consolate modifications.
Kind: inner constant of consolate
The consolate options object that defines output methods and their respective settings and/or overrides existing log methods and their behavior.
Kind: inner typedef of consolate
Properties
Name | Type | Description |
---|---|---|
key | string |
The name of an output method (built-in or user-defined), which consolate will use to create a log method (of same name) on the console object. |
value | outputMethodSettings |
The settings to apply to the respecive output method. |
An object that represents the settings for the output method that has the same name as this object's key.
Kind: inner typedef of consolate
Properties
Name | Type | Description |
---|---|---|
inPlace | boolean |
Specifies that when a series of calls are made for this output method, all subsequent output will be rendered on the same line after the initial call—in effect overwriting the previous console output. |
color | colors |
The color to use for the output text. |
prefix | prefix |
The prefix option (if any) to use for this output method. |
bullet | bullet |
The bullet option (if any) to use for this output method. |
Specifies preferences (if any) for including an automatic prefix to all console output for an output method.
Kind: inner typedef of consolate
Properties
Name | Type | Description |
---|---|---|
chars | string |
One or more characters to use as the prefix. |
color | colors |
The color to use for the prefix text. |
leftPadding | number |
The number of spaces to pad on the left side of the prefix. |
rightPadding | number |
The number of spaces to pad on the right side of the prefix. |
Specifies preferences (if any) for including an automatic left-aligned bullet to all console output for an output method.
Kind: inner typedef of consolate
Properties
Name | Type | Description |
---|---|---|
cliSpinner | string |
For an animated bullet, this is the spinner name to use per the cli-spinners library. Note: The animation will continue until a different output method is called, which will then overwrite the animation output, thus stopping and clearing it. |
chars | string |
For a static (non-animated) bullet, this is one or more characters to use as the bullet. This property is ignored if cliSpinner is specified. |
color | colors |
The color to use for the bullet text. |
leftPadding | number |
The number of spaces to pad on the left side of the bullet. |
rightPadding | number |
The number of spaces to pad on the right side of the bullet. |