Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Problems when playing Frontline Defense: First Assault by Max Games #8872

Closed
brickblock369 opened this issue Dec 19, 2022 · 3 comments · Fixed by #9447
Closed

Problems when playing Frontline Defense: First Assault by Max Games #8872

brickblock369 opened this issue Dec 19, 2022 · 3 comments · Fixed by #9447
Labels
A-avm1 Area: AVM1 (ActionScript 1 & 2) bug Something isn't working

Comments

@brickblock369
Copy link

brickblock369 commented Dec 19, 2022

Describe the bug

This link is one of the sites that hosts the Frontline Defense: First Assault.

The majority of the screen is filled with a yellow-tinted screen, such as the area selection map in this screenshot. That's not supposed to happen, and it makes viewing harder. Those borders on the edge are unaffected, though.
Screenshot (113)

Additionally, when a turret in-game stops detecting an enemy in range, it still continuously does the attacking animation, and when a new enemy is in range, the turret is still stuck like that, making it useless for the rest of the game.

Expected behavior

The game didn't even have a yellow-tinted screen at the center, it was just clear.

When a turret doesn't detect an enemy anymore, it's supposed to stop and then attack again whenever a new enemy is in range.

Affected platform

Desktop app

Operating system

Windows 10

Browser

Google Chrome Version 108.0.5359.125

Additional information

No response

@brickblock369 brickblock369 added the bug Something isn't working label Dec 19, 2022
@Lord-McSweeney
Copy link
Collaborator

Lord-McSweeney commented Dec 19, 2022

The tower issue may be the same issue as #993.
This game relies on the unimplemented blend modes "overlay", "add", "screen", and "multiply".

@n0samu n0samu added A-rendering Area: Rendering & Graphics unimplemented Issues for functionality that hasn't been implemented yet A-avm1 Area: AVM1 (ActionScript 1 & 2) labels Dec 20, 2022
@n0samu
Copy link
Member

n0samu commented Feb 7, 2023

The yellow-tinted screen problem has been fixed by #8262 and #9134.

@brickblock369
Copy link
Author

Thanks!

@Lord-McSweeney Lord-McSweeney removed A-rendering Area: Rendering & Graphics unimplemented Issues for functionality that hasn't been implemented yet labels Feb 15, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-avm1 Area: AVM1 (ActionScript 1 & 2) bug Something isn't working
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants