A handful of improvements:
-
Proper docstrings on most public-intended functions (can now read the docs in the godot editor)
-
Disable colors completely
- Godot's output in VSCode is in a color-unfriendly window, so disabling colors makes things a bit more readable
-
Log.register_type_overwrite()
andLog.merge_theme_overwrites()
- I owe docs for these, but they let you write custom handlers and set your own colors based on
get_class()
/typeof()
.
- I owe docs for these, but they let you write custom handlers and set your own colors based on
-
Settled on
to_pretty()
(instead ofto_printable()
) for customizing a type's output data -
Configure Log.gd via Godot's Project Settings!
- The color theme is a text string for now - more theme work will come soon.
Full Changelog: v0.0.5...v0.0.6