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Rollup merge of rust-lang#124797 - beetrees:primitive-float, r=davidtwco Refactor float `Primitive`s to a separate `Float` type Now there are 4 of them, it makes sense to refactor `F16`, `F32`, `F64` and `F128` out of `Primitive` and into a separate `Float` type (like integers already are). This allows patterns like `F16 | F32 | F64 | F128` to be simplified into `Float(_)`, and is consistent with `ty::FloatTy`. As a side effect, this PR also makes the `Ty::primitive_size` method work with `f16` and `f128`. Tracking issue: rust-lang#116909 `@rustbot` label +F-f16_and_f128
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