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Implemented wrap_item_write

Update wrap_item
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sladyn98 committed Jun 1, 2023
1 parent 2560b80 commit 780719b
Showing 1 changed file with 15 additions and 8 deletions.
23 changes: 15 additions & 8 deletions src/librustdoc/html/render/print_item.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1102,7 +1102,12 @@ fn item_trait(w: &mut Buffer, cx: &mut Context<'_>, it: &clean::Item, t: &clean:
);
}

fn item_trait_alias(w: &mut Buffer, cx: &mut Context<'_>, it: &clean::Item, t: &clean::TraitAlias) {
fn item_trait_alias(
w: &mut impl fmt::Write,
cx: &mut Context<'_>,
it: &clean::Item,
t: &clean::TraitAlias,
) {
wrap_item(w, |w| {
write!(
w,
Expand All @@ -1112,16 +1117,17 @@ fn item_trait_alias(w: &mut Buffer, cx: &mut Context<'_>, it: &clean::Item, t: &
print_where_clause(&t.generics, cx, 0, Ending::Newline),
bounds(&t.bounds, true, cx),
attrs = render_attributes_in_pre(it, "", cx.tcx()),
);
)
.unwrap();
});

write!(w, "{}", document(cx, it, None, HeadingOffset::H2));

write!(w, "{}", document(cx, it, None, HeadingOffset::H2)).unwrap();
// Render any items associated directly to this alias, as otherwise they
// won't be visible anywhere in the docs. It would be nice to also show
// associated items from the aliased type (see discussion in #32077), but
// we need #14072 to make sense of the generics.
write!(w, "{}", render_assoc_items(cx, it, it.item_id.expect_def_id(), AssocItemRender::All))
.unwrap();
}

fn item_opaque_ty(w: &mut Buffer, cx: &mut Context<'_>, it: &clean::Item, t: &clean::OpaqueTy) {
Expand Down Expand Up @@ -1666,13 +1672,14 @@ fn bounds(t_bounds: &[clean::GenericBound], trait_alias: bool, cx: &Context<'_>)
bounds
}

fn wrap_item<F>(w: &mut Buffer, f: F)
fn wrap_item<W, F>(w: &mut W, f: F)
where
F: FnOnce(&mut Buffer),
W: fmt::Write,
F: FnOnce(&mut W),
{
w.write_str(r#"<pre class="rust item-decl"><code>"#);
write!(w, r#"<pre class="rust item-decl"><code>"#).unwrap();
f(w);
w.write_str("</code></pre>");
write!(w, "</code></pre>").unwrap();
}

#[derive(PartialEq, Eq)]
Expand Down

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