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Normalize associated types when checking global bounds
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// Copyright 2018 The Rust Project Developers. See the COPYRIGHT | ||
// file at the top-level directory of this distribution and at | ||
// http://rust-lang.org/COPYRIGHT. | ||
// | ||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or | ||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license | ||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your | ||
// option. This file may not be copied, modified, or distributed | ||
// except according to those terms. | ||
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// run-pass | ||
// regression test for issue #50825 | ||
// Check that the feature gate normalizes associated types. | ||
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#![allow(dead_code)] | ||
struct Foo<T>(T); | ||
struct Duck; | ||
struct Quack; | ||
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trait Hello<A> where A: Animal { | ||
} | ||
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trait Animal { | ||
type Noise; | ||
} | ||
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trait Loud<R> { | ||
} | ||
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impl Loud<Quack> for f32 { | ||
} | ||
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impl Animal for Duck { | ||
type Noise = Quack; | ||
} | ||
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impl Hello<Duck> for Foo<f32> where f32: Loud<<Duck as Animal>::Noise> { | ||
} | ||
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fn main() {} |