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implement new low-level and high-level mutexes and condition variables #18003
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C-enhancement
Category: An issue proposing an enhancement or a PR with one.
I-slow
Issue: Problems and improvements with respect to performance of generated code.
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thestinger
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I-slow
Issue: Problems and improvements with respect to performance of generated code.
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Oct 13, 2014
It should provide the full set of features including timed locks and timed waits. |
thestinger
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Oct 13, 2014
@thestinger Is this a 'simple' ffi you are interested in ? Also, why use an ffi to pthread instead of implementing it in Rust as #17094 suggests ? |
alexcrichton
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Dec 5, 2014
This commit is a reimplementation of `std::sync` to be based on the system-provided primitives wherever possible. The previous implementation was fundamentally built on top of channels, and as part of the runtime reform it has become clear that this is not the level of abstraction that the standard level should be providing. This rewrite aims to provide as thin of a shim as possible on top of the system primitives in order to make them safe. The overall interface of the `std::sync` module has in general not changed, but there are a few important distinctions, highlighted below: * The condition variable type, `Condvar`, has been separated out of a `Mutex`. A condition variable is now an entirely separate type. This separation benefits users who only use one mutex, and provides a clearer distinction of who's responsible for managing condition variables (the application). * All of `Condvar`, `Mutex`, and `RWLock` are now directly built on top of system primitives rather than using a custom implementation. The `Once`, `Barrier`, and `Semaphore` types are still built upon these abstractions of the system primitives. * The `Condvar`, `Mutex`, and `RWLock` types all have a new static type and constant initializer corresponding to them. These are provided primarily for C FFI interoperation, but are often useful to otherwise simply have a global lock. The types, however, will leak memory unless `destroy()` is called on them, which is clearly documented. * The `Condvar` implementation for an `RWLock` write lock has been removed. This may be added back in the future with a userspace implementation, but this commit is focused on exposing the system primitives first. * The fundamental architecture of this design is to provide two separate layers. The first layer is that exposed by `sys_common` which is a cross-platform bare-metal abstraction of the system synchronization primitives. No attempt is made at making this layer safe, and it is quite unsafe to use! It is currently not exported as part of the API of the standard library, but the stabilization of the `sys` module will ensure that these will be exposed in time. The purpose of this layer is to provide the core cross-platform abstractions if necessary to implementors. The second layer is the layer provided by `std::sync` which is intended to be the thinnest possible layer on top of `sys_common` which is entirely safe to use. There are a few concerns which need to be addressed when making these system primitives safe: * Once used, the OS primitives can never be **moved**. This means that they essentially need to have a stable address. The static primitives use `&'static self` to enforce this, and the non-static primitives all use a `Box` to provide this guarantee. * Poisoning is leveraged to ensure that invalid data is not accessible from other tasks after one has panicked. In addition to these overall blanket safety limitations, each primitive has a few restrictions of its own: * Mutexes and rwlocks can only be unlocked from the same thread that they were locked by. This is achieved through RAII lock guards which cannot be sent across threads. * Mutexes and rwlocks can only be unlocked if they were previously locked. This is achieved by not exposing an unlocking method. * A condition variable can only be waited on with a locked mutex. This is achieved by requiring a `MutexGuard` in the `wait()` method. * A condition variable cannot be used concurrently with more than one mutex. This is guaranteed by dynamically binding a condition variable to precisely one mutex for its entire lifecycle. This restriction may be able to be relaxed in the future (a mutex is unbound when no threads are waiting on the condvar), but for now it is sufficient to guarantee safety. * Condvars now support timeouts for their blocking operations. The implementation for these operations is provided by the system. Due to the modification of the `Condvar` API, removal of the `std::sync::mutex` API, and reimplementation, this is a breaking change. Most code should be fairly easy to port using the examples in the documentation of these primitives. [breaking-change] Closes rust-lang#17094 Closes rust-lang#18003
lnicola
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Sep 25, 2024
…=Veykril Do not report missing unsafe on `addr_of[_mut]!(EXTERN_OR_MUT_STATIC)` The compiler no longer does as well; see rust-lang#125834. Also require unsafe when accessing `extern` `static` (other than by `addr_of!()`). Fixes rust-lang#17978.
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Labels
C-enhancement
Category: An issue proposing an enhancement or a PR with one.
I-slow
Issue: Problems and improvements with respect to performance of generated code.
This should be a pair of types built directly on the platform primitives. On Windows, it should directly wrap
CRITICAL_SECTION
andCONDITION_VARIABLE
while on *nix it would wrappthread_mutex_t
andpthread_cond_t
. It can then be wrapped into a new high-level safe API.C++11 also exposes a portable recursive mutex, which would be an easy addition. It could allow expose adaptive mutexes (faster, at the expense of fairness) when available since falling back to normal mutexes is a portable implementation.
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