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Stop passing type descriptors to intrinsics #1981
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ghost
assigned marijnh
Mar 15, 2012
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flip1995
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Jan 27, 2022
Check usages in `ptr_arg` fixes rust-lang#214 fixes rust-lang#1981 fixes rust-lang#3381 fixes rust-lang#6406 fixes rust-lang#6964 This does not take into account the return type of the function currently, so `(&Vec<_>) -> &Vec<_>` functions may still be false positives. The name given for the type also has to match the real type name, so `type Foo = Vec<u32>` won't trigger the lint, but `type Vec = Vec<u32>` will. I'm not sure if this is the best way to handle this, or if a note about the actual type should be added instead. changelog: Check if the argument is used in a way which requires the original type in `ptr_arg` changelog: Lint mutable references in `ptr_arg`
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Fix direct call to drop a fat pointer to a structure with an unsized element. Join similar code that we had to build a reference to a place.
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Intrinsics are the only functions left that take type descriptors. Most don't even use them, and those that do can have them passed explicitly. This depends on #1948 being solved first.
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