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With simple projects, Cargo doesn't bring a whole lot over just using rustc, but it will become useful in future. With complex projects composed of multiple crates, it’s much easier to let Cargo coordinate the build. With Cargo, you can just run cargo build, and it should work the right way.
The concept of crates is only (properly) introduced in the next chapter.
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Ref issue [30825](rust-lang#30825)
This commit should suffice to add a concise introduction to the concept of crates.
My only worry, is that it is maybe too concise; but, the book seems to be written with the understanding that the new Rust user is coming from another language, and so will understand what a Library or Code Package is.
https://doc.rust-lang.org/nightly/book/getting-started.html
The concept of crates is only (properly) introduced in the next chapter.
The text was updated successfully, but these errors were encountered: