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Rollup of 11 pull requests #130247
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Rollup of 11 pull requests #130247
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This commit updates the compiler-builtins crate from 0.1.123 to 0.1.125. The changes in this update are: * rust-lang/compiler-builtins#682 * rust-lang/compiler-builtins#678 * rust-lang/compiler-builtins#685
…finitely. Because constants are currently emitted *before* the prologue, leaving the debug location on the IRBuilder spills onto other instructions in the prologue and messes up both line numbers as well as the point LLVM chooses to be the prologue end. Example LLVM IR (irrelevant IR elided): Before: define internal { i64, i64 } @_ZN3tmp3Foo18var_return_opt_try17he02116165b0fc08cE(ptr align 8 %self) !dbg !347 { start: %self.dbg.spill = alloca [8 x i8], align 8 %_0 = alloca [16 x i8], align 8 %residual.dbg.spill = alloca [0 x i8], align 1 #dbg_declare(ptr %residual.dbg.spill, !353, !DIExpression(), !357) store ptr %self, ptr %self.dbg.spill, align 8, !dbg !357 #dbg_declare(ptr %self.dbg.spill, !350, !DIExpression(), !358) After: define internal { i64, i64 } @_ZN3tmp3Foo18var_return_opt_try17h00b17d08874ddd90E(ptr align 8 %self) !dbg !347 { start: %self.dbg.spill = alloca [8 x i8], align 8 %_0 = alloca [16 x i8], align 8 %residual.dbg.spill = alloca [0 x i8], align 1 #dbg_declare(ptr %residual.dbg.spill, !353, !DIExpression(), !357) store ptr %self, ptr %self.dbg.spill, align 8 #dbg_declare(ptr %self.dbg.spill, !350, !DIExpression(), !358) Note in particular how !357 from %residual.dbg.spill's dbg_declare no longer falls through onto the store to %self.dbg.spill. This fixes argument values at entry when the constant is a ZST (e.g. <Option as Try>::Residual). This fixes rust-lang#130003 (but note that it does *not* fix issues with argument values and non-ZST constants, which emit their own stores that have debug info on them, like rust-lang#128945).
In rust-lang#124748, I mistakenly conflated "not SjLj" to mean "ARM EHABI", which isn't true, watchOS armv7k (specifically only that architecture) uses a third unwinding method called "DWARF CFI".
the linker arguments can be *very* long, especially for crates with many dependencies. often they are not useful. omit them unless the user specifically requests them.
this avoids warnings from macOS ld
- remove an outdated FIXME - add reference to floating-point semantics issue Co-authored-by: Jubilee <workingjubilee@gmail.com>
show linker output even if the linker succeeds - show stderr by default - show stdout if `--verbose` is passed - remove both from RUSTC_LOG - hide the linker cli args unless `--verbose` is passed fixes rust-lang#83436. fixes rust-lang#38206. fixes rust-lang#109979. helps with rust-lang#46998. cc https://rust-lang.zulipchat.com/#narrow/stream/233931-t-compiler.2Fmajor-changes/topic/uplift.20some.20-Zverbose.20calls.20and.20rename.20to.E2.80.A6.20compiler-team.23706/near/408986134 this is based on rust-lang#119129 for convenience so i didn't have to duplicate the changes around saving `--verbose` in rust-lang@cb6d033#diff-7a49efa20548d6806dbe1c66dd4dc445fda18fcbbf1709520cadecc4841aae12 r? `@bjorn3`
…ble, r=compiler-errors Don't warn empty branches unreachable for now The [stabilization](rust-lang#122792) of `min_exhaustive_patterns` updated the `unreachable_pattern` lint to trigger on empty arms too. This has caused some amount of churn, and imposes an unjoyful `#[allow(unreachable_patterns)]` onto library authors who want to stay backwards-compatible. While I think the lint should eventually cover these cases, for transition's sake I'd prefer to revert linting to what it was prior to stabilization, at least for now. Fixes rust-lang#129031. r? `@compiler-errors`
update stdarch The goal is mostly to pull in rust-lang/stdarch#1633. r? ``@Amanieu``
…ilee enable const-float-classify test, and test_next_up/down on 32bit x86 The test_next_up/down tests have been disabled on all 32bit x86 targets, which goes too far -- they should definitely work on our (tier 1) i686 target, it is only without SSE that we might run into trouble due to rust-lang#114479. However, I cannot reproduce that trouble any more -- maybe that got fixed by rust-lang#123351? The const-float-classify test relied on const traits "because we can", and got disabled when const traits got removed. That's an unfortunate reduction in test coverage of our float functionality, so let's restore the test in a way that does not rely on const traits. The const-float tests are actually testing runtime behavior as well, and I don't think that runtime behavior is covered anywhere else. Probably they shouldn't be called "const-float", but we don't have a `tests/ui/float` folder... should I create one and move them there? Are there any other ui tests that should be moved there? I also removed some FIXME referring to not use x87 for Rust-to-Rust-calls -- that has happened in rust-lang#123351 so this got fixed indeed. Does that mean we can simplify all that float code again? I am not sure how to test it. Is running the test suite with an i586 target enough? Cc ``@tgross35`` ``@workingjubilee``
…ins, r=tgross35 Update compiler-builtins to 0.1.125 This commit updates the compiler-builtins crate from 0.1.123 to 0.1.125. The changes in this update are: * rust-lang/compiler-builtins#682 * rust-lang/compiler-builtins#678 * rust-lang/compiler-builtins#685 Fixes: rust-lang#129823
…-emission, r=michaelwoerister Don't leave debug locations for constants sitting on the builder indefinitely Because constants are currently emitted *before* the prologue, leaving the debug location on the IRBuilder spills onto other instructions in the prologue and messes up both line numbers as well as the point LLVM chooses to be the prologue end. Example LLVM IR (irrelevant IR elided): Before: ``` define internal { i64, i64 } ``@_ZN3tmp3Foo18var_return_opt_try17he02116165b0fc08cE(ptr`` align 8 %self) !dbg !347 { start: %self.dbg.spill = alloca [8 x i8], align 8 %_0 = alloca [16 x i8], align 8 %residual.dbg.spill = alloca [0 x i8], align 1 #dbg_declare(ptr %residual.dbg.spill, !353, !DIExpression(), !357) store ptr %self, ptr %self.dbg.spill, align 8, !dbg !357 #dbg_declare(ptr %self.dbg.spill, !350, !DIExpression(), !358) ``` After: ``` define internal { i64, i64 } ``@_ZN3tmp3Foo18var_return_opt_try17h00b17d08874ddd90E(ptr`` align 8 %self) !dbg !347 { start: %self.dbg.spill = alloca [8 x i8], align 8 %_0 = alloca [16 x i8], align 8 %residual.dbg.spill = alloca [0 x i8], align 1 #dbg_declare(ptr %residual.dbg.spill, !353, !DIExpression(), !357) store ptr %self, ptr %self.dbg.spill, align 8 #dbg_declare(ptr %self.dbg.spill, !350, !DIExpression(), !358) ``` Note in particular how !357 from %residual.dbg.spill's dbg_declare no longer falls through onto the store to %self.dbg.spill. This fixes argument values at entry when the constant is a ZST (e.g. `<Option as Try>::Residual`). This fixes rust-lang#130003 (but note that it does *not* fix issues with argument values and non-ZST constants, which emit their own stores that have debug info on them, like rust-lang#128945). r? ``@michaelwoerister``
…ingjubilee Fix linking error when compiling for 32-bit watchOS In rust-lang#124494 (or rust-lang#124748), I mistakenly conflated "not SjLj" to mean "ARM EHABI", which isn't true, 32-bit watchOS uses a third unwinding method called "DWARF CFI". So this PR is effectively a revert of rust-lang#124494, with a few more comments explaining what's going on. Fixes rust-lang#130071. r? Mark-Simulacrum (since you reviewed the original)
…iler-errors Remove needless returns detected by clippy in the compiler
Add test for S_OBJNAME & update test for LF_BUILDINFO cl and cmd Update the unit test for checking cl and cmd in LF_BUILDINFO. With llvm-pdbutil we can now more specifically check if the string appears at the right location instead of just checking whether the string exists at all. Context: rust-lang#96475
…links, r=ChrisDenton maint: update docs for change_time ext and doc links maint: update docs for change_time ext and doc links Related: rust-lang#121478 r? tgross35
… r=compiler-errors miri: fix overflow detection for unsigned pointer offset This is the Miri part of rust-lang#130229. This is already UB in codegen so we better make Miri detect it; updating the docs may take time if we have to follow some approval process, but let's make Miri match reality ASAP. r? `@scottmcm`
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…kingjubilee Rollup of 11 pull requests Successful merges: - rust-lang#119286 (show linker output even if the linker succeeds) - rust-lang#129103 (Don't warn empty branches unreachable for now) - rust-lang#129696 (update stdarch) - rust-lang#129835 (enable const-float-classify test, and test_next_up/down on 32bit x86) - rust-lang#129992 (Update compiler-builtins to 0.1.125) - rust-lang#130052 (Don't leave debug locations for constants sitting on the builder indefinitely) - rust-lang#130077 (Fix linking error when compiling for 32-bit watchOS) - rust-lang#130114 (Remove needless returns detected by clippy in the compiler) - rust-lang#130156 (Add test for S_OBJNAME & update test for LF_BUILDINFO cl and cmd) - rust-lang#130168 (maint: update docs for change_time ext and doc links) - rust-lang#130239 (miri: fix overflow detection for unsigned pointer offset) r? `@ghost` `@rustbot` modify labels: rollup
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Either the compiler builtins bump or the linker stdout/stderr PR (or both) |
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A-run-make
Area: port run-make Makefiles to rmake.rs
A-testsuite
Area: The testsuite used to check the correctness of rustc
A-translation
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O-windows
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