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Only expect valtree consts in codegen #130644
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…iaskrgr Rollup of 6 pull requests Successful merges: - rust-lang#129718 (add guarantee about remove_dir and remove_file error kinds) - rust-lang#130598 (Add recursion limit to FFI safety lint) - rust-lang#130642 (Pass the current cargo to `run-make` tests) - rust-lang#130644 (Only expect valtree consts in codegen) - rust-lang#130645 (Normalize consts in writeback when GCE is enabled) - rust-lang#130646 (compiler: factor out `OVERFLOWING_LITERALS` impl) r? `@ghost` `@rustbot` modify labels: rollup
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Rollup merge of rust-lang#130644 - compiler-errors:consts-in-codegen, r=BoxyUwU Only expect valtree consts in codegen Turn a bunch of `Const::eval_*` calls into `Const::try_to_*` calls, which implicitly assert that we only have valtrees by the time we get to codegen. r? `@BoxyUwU`
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I got slightly shocked by the PR title but turns out it's misleading. :) We still have (and always will have) tons of non-valtree consts in codegen, namely the ones stored in |
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Turn a bunch of
Const::eval_*
calls intoConst::try_to_*
calls, which implicitly assert that we only have valtrees by the time we get to codegen.r? @BoxyUwU