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Does this work with SDL 1.2.7 and OpenGL? #30

Answered by seritools
EGAMatsu asked this question in Q&A
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Rust has regular FFI support, so as long as you use or create bindings for SDL and OpenGL for versions that support the Windows versions you want themselves, it should work just fine.

Actually I know for a fact that OpenGL works to some degree as fellow rust9x user jmi2k got OpenGL running on 9x.

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Converted from issue

This discussion was converted from issue #29 on May 14, 2024 08:02.