-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add ability to instantiate WASM module without calling the start function #3062
Conversation
9ff706f
to
4556d91
Compare
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
__wbindgen_start
doesn't just call main
; it also does stuff like initializing the stack and thread-local storage, that need to be called on every thread. So, you'll have to split those runtime-initialization things that need to be called by every thread out into a different function.
This should be the relevant part to change:
wasm-bindgen/crates/cli-support/src/wit/mod.rs
Lines 468 to 496 in f75a3f8
fn add_start_function(&mut self, id: FunctionId) -> Result<(), Error> { | |
if self.start_found { | |
bail!("cannot specify two `start` functions"); | |
} | |
self.start_found = true; | |
// Skip this when we're generating tests | |
if !self.support_start { | |
return Ok(()); | |
} | |
let prev_start = match self.module.start { | |
Some(f) => f, | |
None => { | |
self.module.start = Some(id); | |
return Ok(()); | |
} | |
}; | |
// Note that we call the previous start function, if any, first. This is | |
// because the start function currently only shows up when it's injected | |
// through thread/externref transforms. These injected start functions | |
// need to happen before user code, so we always schedule them first. | |
let mut builder = walrus::FunctionBuilder::new(&mut self.module.types, &[], &[]); | |
builder.func_body().call(prev_start).call(id); | |
let new_start = builder.finish(Vec::new(), &mut self.module.funcs); | |
self.module.start = Some(new_start); | |
Ok(()) | |
} |
It's called for both main
and #[wasm_bindgen(start)]
functions.
I didn't realize this, which caused me to encounter a lot of bugs that I couldn't really explain. Thanks for pointing that out! I hope I got this right: Tested and works great! |
58d9777
to
ed22c4c
Compare
Personally I would prefer to avoid tacking on additions to try to get a comprehensive multi-threading story when there's no actual comprehensive solution to multi-threading right now and I'm not sure that anyone's really "driving" the design. AFAIK the current support implemented by wasm-bindgen is a sort of "local maximum" which while it's pretty unusable that's somewhat reflective of multithreading on the web at large.
I don't personally have time to really dig in and review this, but at least to me this worries me. Setting up stacks and TLS and such are pretty basic things with multi-threading and if this went wrong in the first iteration I suspect that this needs a pretty deep and thorough review to ensure correctness. |
It took me quiet some time to figure out what's going on, but I don't think I'm introducing a deep change by any stretch of the imagination. I would also like to mention that I'm working on a library like I think everybody in the Rust Community knows and appreciates the amount of work and all the responsibilities that you have. So I totally understand if you can't find time for this ❤️. Is there somebody else that can be asked to review this? |
A potential way for this to work without adding an That does have the potential to break any code that relies on the current behaviour of calling |
If the desire is to not add another function, I think a solution that would have much less breakage is to add a third default argument to @Liamolucko I didn't realize that you have merge rights, is this PR mergeable? Can you review this? Is there some other solution to alleviate alexcrichton's concerns? |
8c6791e
to
d93cfcc
Compare
I agree with Alex here. As long a workaround is available, I wouldn't be in favor of merging this. Also inclusion of this function increases the JS bundle size, which is something worth considering |
I'm assuming you meant "we should not"? I will attempt to make a case for this:
I am currently building a library very much like I myself have hit that footgun when trying to use So I don't really consider there to be a viable workaround, the only available one doesn't just introduce a footgun, it also locks you out from a lot of convenient tools that you can't use anymore.
Is the JS bundle the JS shim? I just measured it and you are right, it's noticeable. In a completely minimal "Hello, World!" example it's 5% both not-minimized and minimized. I must say though that in any reasonably sized project it's much less then 1%. Also From alexcrichton:
I do know that currently multithreading in the browser through WASM has a lot of limitations and issues. But I have to point out, that it is currently underused because of two issues:
I can't really change anything about the nightly issue, but I can contribute to making it usable for now. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
The implementation of this looks good, I think it's more a question of the API.
I agree that initWithoutStart
feels like a bandaid. The way I'd prefer is the way I suggested where it's handled automatically, provided that that doesn't create much breakage. Failing that, I think that adding a third boolean parameter is slightly less of a bandaid, but it's still not great.
I will look into it, I really don't mind this solution, it fits my needs very well. |
Replaced by #3092. |
Currently it's impossible to properly implement WASM multi-threading as a library without the user having to use some workaround to prevent
main
to be called.I was thinking of just adding a third parameter to the
init
function, not sure if that's a breaking change or not (I don't believe so). Happy to try other approaches to solve this issue.Fixes #2295.