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// Copyright (c) 2013 The LevelDB Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | ||
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// Test for issue 200: when iterator switches direction from backward | ||
// to forward, the current key can be yielded unexpectedly if a new | ||
// mutation has been added just before the current key. | ||
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#include "leveldb/db.h" | ||
#include "util/testharness.h" | ||
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namespace leveldb { | ||
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class Issue200 { }; | ||
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TEST(Issue200, Test) { | ||
// Get rid of any state from an old run. | ||
std::string dbpath = test::TmpDir() + "/leveldb_issue200_test"; | ||
DestroyDB(dbpath, Options()); | ||
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DB *db; | ||
Options options; | ||
options.create_if_missing = true; | ||
ASSERT_OK(DB::Open(options, dbpath, &db)); | ||
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WriteOptions write_options; | ||
ASSERT_OK(db->Put(write_options, "1", "b")); | ||
ASSERT_OK(db->Put(write_options, "2", "c")); | ||
ASSERT_OK(db->Put(write_options, "3", "d")); | ||
ASSERT_OK(db->Put(write_options, "4", "e")); | ||
ASSERT_OK(db->Put(write_options, "5", "f")); | ||
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ReadOptions read_options; | ||
Iterator *iter = db->NewIterator(read_options); | ||
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// Add an element that should not be reflected in the iterator. | ||
ASSERT_OK(db->Put(write_options, "25", "cd")); | ||
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iter->Seek("5"); | ||
ASSERT_EQ(iter->key().ToString(), "5"); | ||
iter->Prev(); | ||
ASSERT_EQ(iter->key().ToString(), "4"); | ||
iter->Prev(); | ||
ASSERT_EQ(iter->key().ToString(), "3"); | ||
iter->Next(); | ||
ASSERT_EQ(iter->key().ToString(), "4"); | ||
iter->Next(); | ||
ASSERT_EQ(iter->key().ToString(), "5"); | ||
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delete iter; | ||
delete db; | ||
DestroyDB(dbpath, options); | ||
} | ||
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} // namespace leveldb | ||
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int main(int argc, char** argv) { | ||
return leveldb::test::RunAllTests(); | ||
} |
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