Writing Metal shaders while looking at loss plots
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cocos2d/cocos2d-objc
cocos2d/cocos2d-objc PublicCocos2d for iOS and OS X, built using Objective-C
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SwiftGFX/SwiftBGFX
SwiftGFX/SwiftBGFX PublicSwift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library
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HED-CoreML
HED-CoreML PublicHolistically-Nested Edge Detection (HED) using CoreML and Swift
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