This is the repository in which we develop each element of the GUI. Each module is tested in isolation and put into an JSON object that keeps track of all versions.
- General
- Run the source
- Testing ingredient
- Versioning
- Adding ingredient
- Workflow
- The module.json
- Release History
- License
We try to keep our rules simple.
We call each module GUI Ingredient
and a compiled mix GUI Blend
. The GUI Blender
is provided to help you pick your mix.
- The code is modular and built so each
Ingredient
can be blended together at will. - The browser/feature support philosopy is:
- Support new features by default.
- Fallback to something useable.
- Don't fake features that are not supported.
- Make as little assumption as possible about the enviroment this might be used in.
- This is primarly a CSS framework and Javascript should only be used to toggle classes.
- A no-js fallback must be given.
- Collaboration has to abide to the Styleguide.
Ingredient
get a new version when anything changes. We try to keep HTML changes to the absolute minimum. Older versions will always be avaliable but might not be supported anymore.
New versions are submodules pointing to a tag in the repository of the module. Each version must be referenced in the module.json
and the latest version
must be marked in the package.json
. The changelog is maintained in the Readme.md
file in each version.
The semantic versioning in the GUI follows this principle: [HTML changes]
.[JS changes]
.[Less/SVG changes]
as of version 2.0.0
. New modules will start
with version 2.0.0
to clearly communicate that they follow this version principle.
The reason for this is our focus on updatability and maintainability. We want to make it easy for everyone to assess the impact of each change. HTML
changes are most difficult to implement as these changes will typically be done in a database or another larger system. Javascript changes will be easier as
you may only have to replace the gui.min.js
file unless you integrated other js functionality with it. Lastly Less and SVG changes will be the easiest as
this typically means you just have to replace the gui.min.css
file. We hope this makes it easier to integrate with the GUI.
(If we introduce a new feature that comes with a new class(you could argue an HTML change) we still keep to the smallest change: 2.0.[change]
.)
To run this repo first download, install all dependencies in the root and initialize all submodules.
To see an overview of all Ingredient
you can run grunt
in the root or visit the GH-Pages hosted by GitHub.
To work on a module and watch its files you can run grunt
in each repository. Please note that you cannot make changes to any module in this repo.
Each
Ingredient
version has atests
folder that contains various html files to be tested.
You can see the tests here. Note that those tests are for stress testing only. Find documentation for the GUI on the GEL pages.
To include a new module, create a new repo and prefix it with
GUI-
orGUI_
for core modules.
To add this new module into the source you have to create a new folder with the same name and include each version(tagged) in a version folder. All versions
have to be noted in the module.json
. See the boilderplate for a new module in the here: ._template/module
.
See more in Workflow.
See below the workflow for adding a new module.
- create new repo
- prefix with
GUI-
orGUI_
for core modules - take files from
._template/module
folder - replace
[-Module-]
with module name inREADME.md
,module.json
,package.json
,less/module-mixin.less
,js/module.js
- make sure
core
is up to date - create the module
- adjust
module.json
to reflect use ofjs
,less
,svg
etc. - commit, merge
gh-pages
andmaster
- tag, publish tag
- edit release on GitHub
- prefix with
See below the workflow for changes to a module.
- change module
-
package.json
version bump -
module.json
version bump -
README.md
version bump - make changes
-
README.md
whatsnew - commit, merge
gh-pages
andmaster
, reference issues with:WestpacCXTeam/GUI-source#[issue number]
or reference commits with:WestpacCXTeam/[repo name]@[commit hash]
and fix issues viafixed WestpacCXTeam/GUI-source#[issue number]
- -- Do the following after email is sent out --
- tag, publish tag
- edit release on GitHub
-
Run GUI-source and GUI-docs and upload to ubuntu server, install blender script and make sure we have 404 pages in place for transition
- Gui-source
- add submodule in new version folder
git submodule add https://github.com/WestpacCXTeam/GUI-[module].git [module]/[version]
- update submodule to pull files (command above does that automatically)
- checkout tag (should always be the latest tag)
-
grunt
to compileindex.html
,GUI.json
and all READMEs - commit and push
master
(master
is what GitHub pages points to here)
- add submodule in new version folder
- Gui-docs
- pull submodule
GUI-source
and update to latest master release - update new submodules to pull files
- run
grunt new-example
to add the missing_inludes/modules
and copy the_examples
folder - make sure you have the new
_inludes/modules/[module]/[version].liquid
file and updated it's documentation - adjust
_examples
and add whatsnew - add email link to GUI mail archive in Getting started
-
grunt server
- run blender locally
- check local copy and blend new blend if required
- install new GUI module into the docs build (js, css, grunticon, img fallback)
- check new versions examples in all brands
-
grunt prod-all
to build the production files - commit, merge
gh-pages
andmaster
- now make sure all modules have their tags published, GitHub releases submitted
- if fonts have changed make sure to upload the new webfont zip to the internal hosting site
- pull submodule
- upload files
- upload
gui.zip
anddocs.zip
to.temp
folder (check no version folders are empty) - upload blender files (
server.js
,.template/
,assets/
possiblypackage.json
and.guiconfig
) - ssh into machine
- possibly
npm i
inblender/remote
folder -
unzip gui.zip -d ../
orgrunt unzip:GUI
-
forever list
-
forever restart 0
orforever start -l blender.log --append -o blenderOut.log -e blenderError.log server.js
-
forever list
and blend something to test - rename
construction2.html
toconstruction.html
to redirect traffic to this file with nginx -
rm -rf BOM
|rm -rf BSA
|rm -rf STG
|rm -rf WBC
|rm -rf WBG
|rm -rf BT
-
unzip docs.zip -d ../
- rename
construction.html
toconstruction2.html
to direct traffic back to the site
- upload
- email
- get all change messages
- make it entertaining AND informative
- be polite and appreciative
- check spelling and grammar
- ask for collaboration and ideas
The module.json
file that is then compiled into the GUI.json file is the engine of the GUI modular system.
{
"ID": "moduleID", #the unique ID of the module
"name": "Module name", #the name of the module
"description": "some text", #description used in the blender
"category": "cateogry", #category for blender and doc pages
"versions": {
"1.0.0": { #listing of all versions
"dependencies": [], #dependencies on any other modules?
"js": true, #does this module include javascript
"less": true, #does this module include less
"svg": false, #does this module include svgs
"font": false, #does this module include web fonts
"size": 12 #what's the estimated file size
},
"1.0.1": {
"dependencies": [],
"js": true,
"less": true,
"svg": true,
"font": false,
"size": 13
},
"1.0.2": {
"dependencies": [],
"js": true,
"less": true,
"svg": true,
"font": true,
"size": 27
}
},
"hash": "f718a7d02eab6d114b8375aca7c23d98" #checksum of this module
}
We are trying to make as little changes to the overall build as possible.
- v1.0.2 - Automated branding with the
.guiconfig
file - v1.0.1 - Moved all modules into submodules
- v1.0.0 - Initial build system setup
Copyright (c) 2015 Westpac. Licensed under the GNU GPLv2.