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A simple voxel rendering engine written in Go and OpenGL

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goblocks

This is a simple app that demonstrates procedural minecraft/infiniminer style landscapes in Go and OpenGL.

It is a nice example of how to use OpenGL in Go and how to use Vertex Buffer Objects in OpenGL 2.1 and up.

Run go get github.com/samnm/goblocks to install using Go's package manager.

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A simple voxel rendering engine written in Go and OpenGL

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