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  • Unity Technologies
  • Berlin

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  1. urp_kawase_blur urp_kawase_blur Public

    URP renderfeature test project

    C# 441 79

  2. sss-unity sss-unity Public

    Sub Surface Scattering Approximation Shader for Unity 3D

    GLSL 89 19

  3. urp-ssao urp-ssao Public

    Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline

    ShaderLab 85 11

  4. shadergraph-mipmap-fog shadergraph-mipmap-fog Public

    Sample implementation of mipmap fog using URP and ShaderGraph

    HLSL 17 3

  5. msaa-shadow-fix msaa-shadow-fix Public

    A little fix for the directional shadows with msaa enabled in Unity3d.

    ShaderLab 12

  6. shadergraph-vertex-explosion shadergraph-vertex-explosion Public

    C# 8 2