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Not working on newer URP version #16

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JuniorDjjr opened this issue Jun 12, 2023 · 1 comment
Open

Not working on newer URP version #16

JuniorDjjr opened this issue Jun 12, 2023 · 1 comment

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@JuniorDjjr
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This and some other renderer feature assets are causing the following error when the renderer feature is enabled:

You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed.
UnityEngine.Rendering.Universal.ScriptableRenderer:get_cameraColorTarget ()
KawaseBlur:AddRenderPasses (UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) (at Assets/KawaseBlur/KawaseBlur.cs:126)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

When searching there are solutions on how to upgrade to the new version. But I don't have the knowledge and time for that.

@JuniorDjjr
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In fact, there is a pull request to fix that.

#12

So here is my warning.

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