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AniMe Matrix - "Parameter is not valid" #3280
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@Scarlaid hello,
But it looks like that native microsoft .NET component responsible for showing picture is failing :) |
Sadly I don't keep the old log, tried to replicate but got a differet error, make it two .NET Log (new)See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** ************** Loaded Assemblies **************
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@Scarlaid ok, thanks. Exception text says it's something happening inside image component that plays GIF itself (i.e. outside of actual G-Helper's code) I honestly don't know why, but most likely cause it's literally huge GIF (36mb!) and it takes few seconds for me to even load it in UI. I can't reproduce exception tho. What I can "offer" here is to actually just "trim" GIF preview to first 300 frames for example (or something like that) to speed up whole interaction with it. And may be that will help component and it won't run into exceptions |
@Scarlaid I did some more digging, and have found quite specific scenario to trigger this. You need to have Matrix window open + change matrix mode to something else and back to Picture in a dropdown on main window. Check this build, it should behave better |
Tried my best to optimize it :p Can confirm the provided build has no more crashes with the Matrix windows open, however
But I think this could just be the heavy GIF, tried with a 3 second GIF and the speed is synchronized with the preview Thanks for the quick fix! |
Ahh, sorry if this is a little nitpicking from me but any chance to change the name from "Anime Matrix" to "AniMe Matrix"? Technically from ASUS it is named like that 🫡 |
Glad that fix worked.
I didn't change or added resizing to GIF, so it is still slow to open as it takes a lot of time to process it still.
There is an artificial limiter in the app, limiting GIF to 20FPS at max (or 50ms) to save resources and also cause anime matrix simply can't refresh much faster. So you may want to use some web GIF-editor and try to lower FPS in your GIF by dropping some frames for example? You can also try to add to
G-Helper calls bunch of things not exactly same as AC (like Performance mode -> Balanced, Game Visual is Visual Mode, etc, so i think it's fine to keep it as is) Thanks |
Ahh now that's more understandable, and by your suggestion, I found out that to synchronize, the Matrix just need to be sped up for around x1.5 speed(ish) Thanks for helping, and for such a great app! :D |
Rules
What's wrong?
For certain time, when you leave the AniMe Matrix preview on the screen, as long as it is a GIF, it will throw an error as "Parameter is not valid" and the Matrix will crash alongside the preview will be left with a big
X
markBut after closing the preview and re-open it, it will work again.
How to reproduce the bug?
Picture/Gif
optionLogs
log.txt
Device and Model
ASUS Zephyrus G14 GA402XV
Additional information.
Armoury Crate
Uninstalled
Asus Services
0
Version
0.194.0
OS
Windows 11 22H2
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