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r2d2 threads remain alive for up to 30s after pool shutdown #99
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This was referenced Apr 16, 2022
Is there at least a way to wait until all threads are stopped? I drop connection pool, but then I don't know how long should I wait until database files are released so I can move them on Windows. |
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In execute_migration transaction first update the version, and only then execute the rest of the migration. This ensures that transaction is immediately recognized as write transaction and there is no need to promote it from read transaction to write transaction later, e.g. in the case of "DROP TABLE IF EXISTS" that is a read only operation if the table does not exist. Promoting a read transaction to write transaction may result in an error if database is locked. When removing an account, try 5 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 [1]. [1] sfackler/r2d2#99
link2xt
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Apr 17, 2022
In execute_migration transaction first update the version, and only then execute the rest of the migration. This ensures that transaction is immediately recognized as write transaction and there is no need to promote it from read transaction to write transaction later, e.g. in the case of "DROP TABLE IF EXISTS" that is a read only operation if the table does not exist. Promoting a read transaction to write transaction may result in an error if database is locked. When removing an account, try 5 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 [1]. [1] sfackler/r2d2#99
link2xt
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Apr 17, 2022
When removing an account, try 5 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 [1]. [1] sfackler/r2d2#99
link2xt
added a commit
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Apr 17, 2022
When removing an account, try 5 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 [1]. [1] sfackler/r2d2#99
link2xt
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Apr 17, 2022
When removing an account, try 60 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 which may result in 30 seconds delay until all connections are closed [1]. [1] sfackler/r2d2#99
link2xt
added a commit
to deltachat/deltachat-core-rust
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Apr 17, 2022
When removing an account, try 60 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 which may result in 30 seconds delay until all connections are closed [1]. [1] sfackler/r2d2#99
link2xt
added a commit
to deltachat/deltachat-core-rust
that referenced
this issue
Apr 17, 2022
When removing an account, try 60 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 which may result in 30 seconds delay until all connections are closed [1]. [1] sfackler/r2d2#99
link2xt
added a commit
to deltachat/deltachat-core-rust
that referenced
this issue
Apr 17, 2022
When removing an account, try 60 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 which may result in 30 seconds delay until all connections are closed [1]. [1] sfackler/r2d2#99
hpk42
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Apr 19, 2022
When removing an account, try 60 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 which may result in 30 seconds delay until all connections are closed [1]. [1] sfackler/r2d2#99
hpk42
pushed a commit
to deltachat/deltachat-core-rust
that referenced
this issue
Apr 19, 2022
When removing an account, try 60 times with 1 second sleep in between in case removal of database files fails. This happens on Windows platform sometimes due to a known bug in r2d2 which may result in 30 seconds delay until all connections are closed [1]. [1] sfackler/r2d2#99
Looks like #74 was an attempt to shorten this timeout. |
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Due to the way scheduled-thread-pool word and the usage of the reaper r2d2 threads remain around for up to 30s (the non-configurable reaper period).
I looked it up and it didn't look trivial to fix.
Even if we hold the job handle and
reaper_job.cancel()
on drop, that won't wake up the waiting thread, as cancel is just an atomic flag.The text was updated successfully, but these errors were encountered: