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Merge pull request #26 from jsmall-nvidia/feature/vs2019
Specify Visual Studio 2019
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name: Windows CI Build | ||
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on: | ||
push: | ||
branches: [ main ] | ||
pull_request: | ||
branches: [ main ] | ||
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jobs: | ||
build: | ||
name: Release Build | ||
# The CMake configure and build commands are platform agnostic and should work equally | ||
# well on Windows or Mac. You can convert this to a matrix build if you need | ||
# cross-platform coverage. | ||
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | ||
# https://docs.github.com/en/actions/using-github-hosted-runners/about-github-hosted-runners | ||
# We use windows-2019 so we have Visual Studio 2019 | ||
runs-on: windows-2019 | ||
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# On github actions doing 'Debug', 'RelWithDebInfo' results in resource usage > 30Gb | ||
# That github actions virtual machine runners | ||
# https://docs.github.com/en/actions/using-github-hosted-runners/about-github-hosted-runners | ||
# Runners only have 14Gb SSD, so the build can't complete. | ||
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strategy: | ||
matrix: | ||
# Might be useful to have all these combinations but for now don't build on github Actions, so use limited subset | ||
# configuration: ['Release', 'Debug', 'RelWithDebInfo'] | ||
# TODO(JS): It looks like CMake project is not set for building `aarch64` on Visual Studio, as breaks during CMake project stage. | ||
# platform: ['x64', 'Win32', 'aarch64' ] | ||
configuration: ['Release'] | ||
platform: ['Win32', 'x64'] | ||
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steps: | ||
- uses: actions/checkout@v2.3.4 | ||
with: | ||
submodules: 'true' | ||
fetch-depth: '0' | ||
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- name: Configure CMake | ||
# Configure CMake in a 'build'-platform subdirectory. | ||
# | ||
# Configured this way because came across information claiming for windows builds have to be in | ||
# different directories when for different platforms. | ||
# | ||
# TODO(JS): AARCH64 target is only available as 'experimental' | ||
# TODO(JS): We really need to select -Thost based on what we are on, really we only need for 64bit windows. | ||
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run: cmake llvm -B ${{github.workspace}}/build-${{matrix.platform}} -A ${{matrix.platform}} -Thost=x64 -DLLVM_ENABLE_PROJECTS="clang" -DLLVM_TARGETS_TO_BUILD="X86;ARM" -DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD="AArch64" -DCLANG_BUILD_TOOLS=0 -DCLANG_ENABLE_STATIC_ANALYZER=0 -DCLANG_ENABLE_ARCMT=0 -DCLANG_INCLUDE_DOCS=0 -DCLANG_INCLUDE_TESTS=0 -DLLVM_BUILD_LLVM_C_DYLIB=0 -DLLVM_INCLUDE_BENCHMARKS=0 -DLLVM_INCLUDE_DOCS=0 -DLLVM_INCLUDE_EXAMPLES=0 -DLLVM_BUILD_TOOLS=1 -DLLVM_INCLUDE_TESTS=0 -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_MINSIZEREL=MT -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_CRT_RELWITHDEBINFO=MT | ||
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- name: Build | ||
run: | ||
cmake --build ${{github.workspace}}/build-${{matrix.platform}} --config ${{matrix.configuration}} | ||
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- name: archive | ||
id: archive | ||
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# TODO(JS): | ||
# At the moment each archive holds includes and binaries. It could be argued to separate the | ||
# includes that stay the same between archives be saved on its own. This would lead to less space being | ||
# required. | ||
# | ||
# In that scenario we could have an action for a 'release' which just saved off headers, and then | ||
# not bother for the binary packages. | ||
run: | | ||
echo "achiving files..." | ||
if ("${{matrix.platform}}" -eq "x64") | ||
{ | ||
$PLATFORM_NAME = "win64" | ||
} | ||
elseif ("${{matrix.platform}}" -eq "aarch64") | ||
{ | ||
$PLATFORM_NAME = "win-aarch64" | ||
} | ||
else | ||
{ | ||
$PLATFORM_NAME = "win32" | ||
} | ||
LLVM_VERSION=`git log --pretty=format:'%h' -n 1` | ||
$binArchive = "llvm-$LLVM_VERSION-$PLATFORM_NAME-${{matrix.configuration}}.zip" | ||
echo "name=BINARY_ARCHIVE::$binArchive" | ||
echo "::set-output name=BINARY_ARCHIVE::$binArchive" | ||
7z a "$binArchive" README.md | ||
7z a "$binArchive" -r llvm/include/ | ||
7z a "$binArchive" -r clang/include/ | ||
7z a "$binArchive" -r build-${{matrix.platform}}/include/ | ||
7z a "$binArchive" -r build-${{matrix.platform}}/tools/clang/include/clang/ | ||
7z a "$binArchive" -r build-${{matrix.platform}}/${{matrix.configuration}}/lib/ | ||
7z a "$binArchive" build-${{matrix.platform}}/${{matrix.configuration}}/bin/llvm-config.exe | ||
- uses: actions/upload-artifact@v3 | ||
with: | ||
name: llvm-build-${{matrix.configuration}}-${{matrix.platform}} | ||
path: | | ||
${{ steps.archive.outputs.BINARY_ARCHIVE }} | ||