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Pull requests: shader-slang/slang
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Document the interfaces in the core module
pr: non-breaking
PRs without breaking changes
#5374
opened Oct 22, 2024 by
jkwak-work
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Document bit operations
pr: non-breaking
PRs without breaking changes
#5373
opened Oct 22, 2024 by
cheneym2
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Put debug symbols in releases
pr: non-breaking
PRs without breaking changes
#5370
opened Oct 22, 2024 by
expipiplus1
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Fix several bugs with PRs without breaking changes
specializeWithArgTypes()
pr: non-breaking
#5365
opened Oct 22, 2024 by
saipraveenb25
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SP004: implement initialize list translation to ctor
pr: non-breaking
PRs without breaking changes
#5215
opened Oct 2, 2024 by
kaizhangNV
•
Draft
Documentation for Slang intrinsics
pr: non-breaking
PRs without breaking changes
#5213
opened Oct 2, 2024 by
jkwak-work
•
Draft
Member-wise constructor generation with visibility control
pr: breaking change
PRs with breaking changes
#5107
opened Sep 18, 2024 by
kaizhangNV
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Precompiled SPIR-V import support
pr: non-breaking
PRs without breaking changes
#5048
opened Sep 10, 2024 by
cheneym2
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Promote PRs without breaking changes
bitfieldExtract
and bitfieldInsert
to become Slang intrinsics
pr: non-breaking
#5020
opened Sep 6, 2024 by
natevm
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Hoist resource variables using a global initializer function correctly
pr: non-breaking
PRs without breaking changes
Remove PRs without breaking changes
Invalid
from the supported profile names in help
pr: non-breaking
#4822
opened Aug 12, 2024 by
jkwak-work
•
Draft
Clean up precompileForTargets function signature
pr: non-breaking
PRs without breaking changes
#4802
opened Aug 7, 2024 by
cheneym2
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DRAFT: Implement embedded precompiled dxil slang-module feature
pr: non-breaking
PRs without breaking changes
WIP: Emit header files for cpp, cuda and metal targets
#3938
opened Apr 12, 2024 by
aroidzap
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