The latency reported by player statistics is always a fixed number and doesn't change #4474
Labels
priority: P2
Smaller impact or easy workaround
status: archived
Archived and locked; will not be updated
type: bug
Something isn't working correctly
Milestone
Have you read the FAQ and checked for duplicate open issues?
yes
What version of Shaka Player are you using?
4.2.1
Can you reproduce the issue with our latest release version?
yes
Can you reproduce the issue with the latest code from
main
?yes
Are you using the demo app or your own custom app?
both
If custom app, can you reproduce the issue using our demo app?
What browser and OS are you using?
Windows Chrome/Edge
For embedded devices (smart TVs, etc.), what model and firmware version are you using?
What are the manifest and license server URIs?
What configuration are you using? What is the output of
player.getConfiguration()
?What did you do?
Play the following stream URL: https://lldemo-usw22.streaming.media.azure.net/612db94f-b556-4c84-b714-fa18d607320c/edaef292-ea7c-4070-af2c-373964170fc3.ism/manifest(format=m3u8-cmaf).m3u8 (you might have to try multiple times due to another bug)
What did you expect to happen?
The player latency reported by player.getStats().liveLatency to reflect the end to end latency.
What actually happened?
The latency returned is a fixed constant number and doesn't reflect the correct latency.
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