Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix: Fix liveLatency in stats #5982

Merged
merged 1 commit into from
Dec 5, 2023
Merged

Conversation

avelad
Copy link
Member

@avelad avelad commented Dec 4, 2023

Fixes #4474

@avelad avelad added type: bug Something isn't working correctly priority: P2 Smaller impact or easy workaround labels Dec 4, 2023
@avelad avelad added this to the v5.0 milestone Dec 4, 2023
@shaka-bot
Copy link
Collaborator

Incremental code coverage: 0.00%

@avelad avelad merged commit 00c918f into shaka-project:main Dec 5, 2023
18 of 20 checks passed
@avelad avelad deleted the stats-live-latency branch December 5, 2023 07:21
avelad added a commit that referenced this pull request Dec 5, 2023
avelad added a commit that referenced this pull request Dec 5, 2023
@shaka-bot shaka-bot added the status: archived Archived and locked; will not be updated label Feb 3, 2024
@shaka-project shaka-project locked as resolved and limited conversation to collaborators Feb 3, 2024
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
priority: P2 Smaller impact or easy workaround status: archived Archived and locked; will not be updated type: bug Something isn't working correctly
Projects
None yet
Development

Successfully merging this pull request may close these issues.

The latency reported by player statistics is always a fixed number and doesn't change
3 participants