A real-time simulation/game server with a SignalR interface
Current Functionality:
- Basic simulation framework.
- SignalR Hub
- BackGroundService running the sim.
- Object transform (postion, rotation, etc) sync between client and server.
Future Development:
- Simulation components (movement, activities, etc)
- Client (currently using a basic console app as a client)
Note: this is just a fun hobby project and somewhat messy and haphazard as I am not a game dev.