Pterodactyl Attack is an iOS game made at Hygoon Studio. It was created in Javascript/HTML5/Canvas2D from the ground up and can be played from the web browser as well as mobile devices via CocoonJS.
This repository contains our entire development workspace for the game (code, assets, tools, server, build scripts). It also contains the entire history of revisions from its early prototype on January 2013 to its current completed stage on January 2014.
To understand the context of our game, code, and tools, I highly recommend reading our comprehensive illustrated guide that covers the high- and low-level details of our workflow: http://pteroattack.com/#quick-look
This provided context should make it a lot easier to dive into the code and workspace.
If you wish to play the game on iPhone or iPad, you can buy it here:
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License Version 3 as published by the Free Software Foundation
See the Setup Guide to setup the workflow environment.
See the Navigating Guide to learn how to get around the repository.
Read about the Technical Hurdles encountered during development to understand the design of the engine and to avoid any potential pitfalls when modifying the source.