Skip to content

sheldarr/etlegacy-lua_scripts

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Lua scripts

banners

Banner management system for legacy mod.

Reserves next cvars to configure banners:

  • g_bannerTime sets banner change interval (default 5000)
  • g_bannerLocation sets banner print location (default top)
    Possible values:
    • top top of the screen, banner print spot (bp)
    • left popup messages (cpm)
    • center center print (cp)
    • chat chat print (chat)
  • g_bannerN (where N is a number in range of 1 to 5) sets banner messages

All cvars should be filled before lua module gets initialized.

  • This script is intended for legacy 2.77+ mod.

dynamite

  • Clients can toggle dynatimer with setu v_dynatimer 1/0

announcehp

  • Killer's HP is displayed to their victims.

medic-syringe-heal

Allows medics to heal nearly dead players using syringe.

If player has less than 25% of the health, medic can use syringe to heal the teammates either to full or half health, depending on medic healing skill level (eg. medic level 3 or more, heals teammate to the full health).

  • This script is intended for legacy 2.77+ mod.

spawn-invul-fair

Remove spawn shield protection when firing.

  • This script is intended for legacy 2.77+ mod.

Notes

  • Please always add modname and version to your lua script
modname="NameofLua"
version="1.0"

function et_InitGame()
        et.RegisterModname(modname.." "..version)
end

About

Lua scripts for the Legacy mod

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Lua 100.0%