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Documentation

Manne Öhrström edited this page Aug 11, 2014 · 6 revisions

Welcome to the Toolkit Default Config! This config is for demo purposes and is a good way to get an overview of what apps are available and how Toolkit can integrate with an existing pipeline.

The configuration contains a number of different pieces:

  • A file system setup
  • A set of templates to identify key locations on disk
  • A set of preconfigured engines and apps which are chained together into a workflow.

The file system setup is minimal, focused on providing a demo and overview rather than being a fully featured file system. We strongly suggest that you get in touch with the Toolkit team if you need assistance when setting up file and folder structures.

Example Videos

We maintain a separate page with a collection of example videos showing what the default config looks like in action. This is a great starting point if you want to get an overview of what the default config looks like after it has been installed:

LINKBOX_DOC:17:Example Videos

File System Overview

The standard config handles Assets and Shots in Shotgun. It breaks things down per Pipeline Step. A pipeline step is similar to a department. Each pipeline step contains work and publish areas for the various supported applications. The Shot structure looks like this:

Applications and workflows

The config contains the following components:

  • Maya, Nuke, 3dsmax, Hiero, Houdini, Photoshop and Motionbuilder support
  • Shotgun Application Launchers
  • Publishing, Snapshotting and Version Control
  • A Nuke custom Write Node
  • Shotgun integration
  • A number of minor tools and utilities

In addition to the apps above, you can easily install additional apps and engines once the config has been installed.

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