A fusion of two gaming classics with Super Mario Runner! This Java-based recreation seamlessly blends the timeless charm of the Chrome Dino game with the vibrant world of Super Mario Bros.
- Features
- Getting Started
- System Requirements
- Contribution
- Folder Structure
- Dependency Management
- License
- A Super Mario-style environment
- Score tracking
- Pause/Resume
- Key bindings for all actions
- Randomized obstacle spawning
- Collision detection & death/game-over
- Audio & background music
- Toggle microphone (for audio feedback)
- Debug mode for easier testing
- Power-ups
- Flying obstacles
- Gamepad support
- 3D modeling & vector graphics
- Mobile device & touch screen support
- And more...
To start the game, simply run the App
class.
OS: Windows 10 (64-bit) or later
CPU: Intel® 6th Generation or newer or AMD Ryzen™ 1000 Series or newer
GPU: Interegrated Graphics (IGPU, APU) with a minimum of 128MB VRAM
Memory: *Unspecified
Storage: 100MB of free space for Development, or *35MB of free space for Production/Release/Playing-condition
Display: Dedicated display with a refresh rate of 60Hz or better
JDK/JVM: OpenJDK 20 or later
* Memory requirements depend on JVM and other system configurations.
* Additional 25MB required for git clone.
git@github.com:siMobin/superMarioRunner.git
Note
If you don't have an SSH
key set up, you can also run:
https://github.com/siMobin/superMarioRunner.git
Or, you can use GitHub CLI:
gh repo clone siMobin/superMarioRunner
-
You can compile it through the Extension Pack for Java, or run the following commands:
javac App.java java App.class
or Simply run the following scripts:
compiler.ps1 run.ps1
Download the full documentation
The workspace contains three folders by default, where:
src
: the folder to maintain sourceslib
: the folder to maintain dependencies & assetsbin
: the folder to store all binary/class file
The compiled output files will be generated in the bin
folder by default.
Note
If you want to customize the folder structure, open .vscode/settings.json
and update the related settings there.
Important
External dependencies should be placed directly into the lib
folder.
The JAVA PROJECTS
view allows you to manage your dependencies. More details can be found here.
This project is licensed under the BSD 3-Clause License. See LICENSE for details.