Version 2.1.4 - Houdini 20.0.724
Update 4 of the Houdini Engine for Unreal for Houdini 20.0.
The plugin is now linked to Houdini 20.0.724 / HAPI 6.2.0.
Source code and binaries are included for:
UE5.4, UE5.3, and UE5.2 on Windows, Mac OS (Apple silicon).
Please note that the source code available in the 5.0 branch is compatible with UE 5.0 - 5.4.
Also, please remember that the plugin's binaries AND source code are always available with the launcher/installer for a given version of Houdini. If you install or want to use a daily build of Houdini, please use the version of the plugin binaries/source code included with it.
Changes:
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Added support for Unreal 5.4.
The plugin now compiles with UE5.4 - and all regressions caused by the 5.4 updates have been fixed. -
Fixed Skeletal Mesh output crashing with UE5.4.
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Fixed various build issues with UE5.4.
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Fixed Geometry Collections not updating properly in UE5.4
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Fixed Skeletal Mesh material assignment issue.
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Fixed build errors due to "expression result unused" likely caused by a backport issue.
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Fixed flipped scale values on landscapes.
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Fixed issues with landscapes, This stops World Partition loading and unloading from dirtying the HDA Actor.
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Fixed an issue where the scale of the landscape transform would not be set correctly.