- 101pong (100.00%) - Vectors and Video Games
- 102architect (100.00%) - Home planning and homogeneous coordinates
- 103cipher (77.42%) - Mathematical Message Masking Multiplying Matrices
- 104intersection (91.30%) - Third dimension and quadratic equations
- 105torus (74.29%) - Mathematics of the donut
- 106bombyx (73.81%) - Bombyx booming bylaw
- 107transfe (86.36%) - Polytechnical Polynomials
- 108trigo (100.00%) - Further Fiddling with Fancy Fundamental Functions
- 109titration (80.00%) - Derivatives and Preservatives
- 110borwein (55.00%) - Saving years of calculations...
- 201yams (85.23%) - Rolling dice like god
- 202unsold (56.41%) - Statistics for Selling Suit Stock (weird source code)
- 203hotline (93.33%) - Avoiding Overload
- 204ducks (86.36%) - Decamping Disturbed Ducks (weird source code)
- 205IQ (97.50%) - Normativity and Normal Distribution
- 206neutrinos (87.50%) - No mean task here. . .
- 207demography (14.29%) - Population and regression
- 208dowels (100.00%) - Quality control, calibration and χ
- 209poll (100.00%) - Confidence Calculation
- 301dannon (72.92%) - Sort Benchmark
- 302separation (97.14%) - 6 degrees of Facebook separation
- 303make (76.47%) - Makefile and Dependencies
- 304pacman (100.00%) - Pathfinding and Ectoplasms
- 305construction (74.36%) - Backhoes and Scheduling
- 306radiator (84.85%) - Plumbing and the Gauss Curve
- 307multigrains (100.00%) - Multigrains and Dantzig’s Simplex Method
- 308reedpipes (100.00%) - Numerical Machine and Cubic Splines
- 309pollution (97.96%) - Extrapolation and Pollution