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v1.19.0 - I love the dashboard

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@slmnio slmnio released this 30 Jan 01:06
· 809 commits to master since this release

A lot of dashboard features are included in this release, which primarily affects production staff. There are a few public facing changes that this release includes:

  • (Beta) New banner creator: PNG canvas generator from a player's teams, matches and events. Known to have issues on iOS due to various SVG/canvas bugs
  • Updated /me (eg slmn.gg/me/banner) and auth returns in general to be more consistent
  • Added loser dropping bracket connections (any lower bracket match where a team drops to will have the corresponding match number next to it)
  • Added a better permissions system for actions, where event staff now have match editing permissions. This can be expanded in future
  • Added the preview/program scenes of the producer to the dashboard
  • Added links to match thumbnails on detailed match pages
  • Added a filter for the match editor to only be able to use the event's map pool. If it also has a broadcast with a map set, it'll only show them in that order.
  • Minor changes across UI components and actions
  • Updated the teams and events list pages (slmn.gg/teams && slmn.gg/events) to reorder their logic and reduce request & response time
  • Added a bunch of break controls to the dashboard
  • Added a team filter for standings

Updates from PRS:

  • Make dashboard clock powered by syncer time by @zusorio in #163
  • Make battletags and bnets of team staff copy-able by @zusorio in #164
  • Make the tally transmitter more visually appealing by @zusorio in #171

Full Changelog: v1.18.1...v1.19.0