v1.19.0 - I love the dashboard
A lot of dashboard features are included in this release, which primarily affects production staff. There are a few public facing changes that this release includes:
- (Beta) New banner creator: PNG canvas generator from a player's teams, matches and events. Known to have issues on iOS due to various SVG/canvas bugs
- Updated /me (eg slmn.gg/me/banner) and auth returns in general to be more consistent
- Added loser dropping bracket connections (any lower bracket match where a team drops to will have the corresponding match number next to it)
- Added a better permissions system for actions, where event staff now have match editing permissions. This can be expanded in future
- Added the preview/program scenes of the producer to the dashboard
- Added links to match thumbnails on detailed match pages
- Added a filter for the match editor to only be able to use the event's map pool. If it also has a broadcast with a map set, it'll only show them in that order.
- Minor changes across UI components and actions
- Updated the teams and events list pages (slmn.gg/teams && slmn.gg/events) to reorder their logic and reduce request & response time
- Added a bunch of break controls to the dashboard
- Added a team filter for standings
Updates from PRS:
- Make dashboard clock powered by syncer time by @zusorio in #163
- Make battletags and bnets of team staff copy-able by @zusorio in #164
- Make the tally transmitter more visually appealing by @zusorio in #171
Full Changelog: v1.18.1...v1.19.0