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Change navigation map synchronization to an async process #994

Change navigation map synchronization to an async process

Change navigation map synchronization to an async process #994

Triggered via push December 16, 2024 01:24
Status Failure
Total duration 49m 26s
Artifacts 9

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
28s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
1m 17s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
8m 3s
🪲 Godot CPP / Build and test Godot CPP
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12 errors and 2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release): modules/navigation/3d/nav_map_builder_3d.cpp#L77
variable 'polygon_meta_count' set but not used
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release, tests=yes)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes): modules/navigation/3d/nav_map_builder_3d.cpp#L77
variable 'polygon_meta_count' set but not used
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🏁 Windows / Editor w/ clang-cl (target=editor, tests=yes, use_llvm=yes)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/AnimationNodeExtension.cs#L159
'AnimationNodeExtension.MethodName._Process' hides inherited member 'AnimationNode.MethodName._Process'. Use the new keyword if hiding was intended. [/home/runner/work/godot/godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj]
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/AnimationNodeExtension.cs#L159
'AnimationNodeExtension.MethodName._Process' hides inherited member 'AnimationNode.MethodName._Process'. Use the new keyword if hiding was intended. [/home/runner/work/godot/godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj]

Artifacts

Produced during runtime
Name Size
android-editor
237 MB
android-template-arm32
74.3 MB
android-template-arm64
67.7 MB
godot-api-dump
425 KB
linux-editor-mono
78.6 MB
linux-template-minimal
17.7 MB
linux-template-mono
33.1 MB
windows-editor
67.5 MB
windows-template
32.9 MB