Lumiere is a 2D Dungeon Crawler game where the player spawns in a randomly generated dungeon and has to fight monsters and collect items to survive. As the player progresses through the game and clears dungeons, the game will become increasingly difficult.
The goal of this project is to create a game that is intuitively modular, scalable and extensible so that designers and developers can easily add more features to it.
Wiki: https://wiki.illinois.edu/wiki/display/cs428sp18/Lumiere
- Sheel Parekh (sdparek2)
- Scott Wolfskill (wolfski2)
- Will Song (wsong9)
- Patrick Millar (pmillar2)
- Wyatt Richter (wrichte2)
- Craig Swearingen (cswea3)
- Lukasz Borowczak (lboro2)
- Rohan Kasiviswanathan (kasivis2)
To install Lumiere, follow the steps below.
- Clone the repository into your file system
- Open the Unity Game Engine and click 'Open Project'
- Navigate to where your repository is and select the folder 'Lumiere'
- Once Unity loads the project, navigate to Assets/Scenes and open 'Basic Scene'
- Go to File -> Build Settings
- You can now build the game and choose which directory you want to build it in
- Wait until the build is complete and run the executable to start the game