This repository provides free musics, sounds, tilesets, sprites and scripts for the Solarus engine.
You can use these resources if you want to develop a game with the Solarus engine using free (as in freedom) assets.
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All data files that we created (other than Lua scripts) are licensed under Creative Commons Attribution-ShareAlike 4.0 (CC BY-SA 4.0). http://creativecommons.org/licenses/by-sa/4.0/
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Lua scripts are licensed under the terms of the GNU General Public License in version 3.
Branch master always points to the latest release of this resource pack.
The latest resource pack release is always compatible with the latest Solarus version.
Resources compatible with older versions or development versions of Solarus live in their own branches.
When you create a new quest with Solarus Quest Editor, your data is initialized with a subset of free resources from this pack.
You can import more content from this pack into your quest if you want. Here is how to proceed (note that in future versions of Solarus Quest Editor, an import feature will make the process easier):
- Make a backup of your quest.
- Copy the sprites/tilesets/musics/scripts files you want from the
data
directory of this resource to thedata
directory of your quest. Don't copyproject_db.dat
orquest.dat
. (project_db.dat
is the list of resources of your quest and you don't want to lose the existing ones.quest.dat
are the properties of your quest like the title and the savegames directory.) - Open your quest with Solarus Quest Editor.
- In the quest tree, all resources you just copied now appear with an interrogation mark icon. You can right-click them to add them to the quest.