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波尼音乐

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前言

毕业设计做的项目,答辩完了,就共享出来。

注意:fir的key我没有提交,可直接忽略。

简介

波尼音乐是一款开源Android在线音乐播放器。

  • 播放本地音乐与在线音乐
  • 在线音乐排行榜,如热歌榜、新歌榜等
  • 高仿云音乐的黑胶唱片专辑封面
  • 歌词显示,自动搜索歌词
  • 夜间模式
  • 定时关闭

更新说明

v 1.0

  • First Release

下载地址

fir.im:http://fir.im/ponymusic

TODO

  • 在线音乐可以免下载加入我的音乐列表
  • 在线音乐自动缓存
  • 编辑音乐信息

项目

公开API

开源技术

关键代码

黑胶唱片专辑封面绘制流程

@Override
protected void onDraw(Canvas canvas) {
    // 1.绘制顶部虚线
    mTopLine.setBounds(0, 0, getWidth(), mTopLineHeight);
    mTopLine.draw(canvas);
    // 2.绘制黑胶唱片外侧半透明边框
    mCoverBorder.setBounds(mDiscPoint.x - mCoverBorderWidth, mDiscPoint.y - mCoverBorderWidth,
            mDiscPoint.x + mDiscBitmap.getWidth() + mCoverBorderWidth, mDiscPoint.y +
                    mDiscBitmap.getHeight() + mCoverBorderWidth);
    mCoverBorder.draw(canvas);
    // 3.绘制黑胶
    // 设置旋转中心和旋转角度,setRotate和preTranslate顺序很重要
    mDiscMatrix.setRotate(mDiscRotation, mDiscCenterPoint.x, mDiscCenterPoint.y);
    // 设置图片起始坐标
    mDiscMatrix.preTranslate(mDiscPoint.x, mDiscPoint.y);
    canvas.drawBitmap(mDiscBitmap, mDiscMatrix, null);
    // 4.绘制封面
    mCoverMatrix.setRotate(mDiscRotation, mCoverCenterPoint.x, mCoverCenterPoint.y);
    mCoverMatrix.preTranslate(mCoverPoint.x, mCoverPoint.y);
    canvas.drawBitmap(mCoverBitmap, mCoverMatrix, null);
    // 5.绘制指针
    mNeedleMatrix.setRotate(mNeedleRotation, mNeedleCenterPoint.x, mNeedleCenterPoint.y);
    mNeedleMatrix.preTranslate(mNeedlePoint.x, mNeedlePoint.y);
    canvas.drawBitmap(mNeedleBitmap, mNeedleMatrix, null);
}

歌词绘制流程

@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    // 中心Y坐标
    float centerY = getHeight() / 2 + mTextSize / 2 + mAnimOffset;

    // 无歌词文件
    if (!hasLrc()) {
        float centerX = (getWidth() - mCurrentPaint.measureText(label)) / 2;
        canvas.drawText(label, centerX, centerY, mCurrentPaint);
        return;
    }

    // 画当前行
    String currStr = mLrcTexts.get(mCurrentLine);
    float currX = (getWidth() - mCurrentPaint.measureText(currStr)) / 2;
    canvas.drawText(currStr, currX, centerY, mCurrentPaint);

    // 画当前行上面的
    for (int i = mCurrentLine - 1; i >= 0; i--) {
        String upStr = mLrcTexts.get(i);
        float upX = (getWidth() - mNormalPaint.measureText(upStr)) / 2;
        float upY = centerY - (mTextSize + mDividerHeight) * (mCurrentLine - i);
        // 超出屏幕停止绘制
        if (upY - mTextSize < 0) {
            break;
        }
        canvas.drawText(upStr, upX, upY, mNormalPaint);
    }

    // 画当前行下面的
    for (int i = mCurrentLine + 1; i < mLrcTimes.size(); i++) {
        String downStr = mLrcTexts.get(i);
        float downX = (getWidth() - mNormalPaint.measureText(downStr)) / 2;
        float downY = centerY + (mTextSize + mDividerHeight) * (i - mCurrentLine);
        // 超出屏幕停止绘制
        if (downY > getHeight()) {
            break;
        }
        canvas.drawText(downStr, downX, downY, mNormalPaint);
    }
}

截图

关于作者

简书:http://www.jianshu.com/users/3231579893ac
微博:http://weibo.com/wangchenyan1993

License

Copyright 2016 Chay Wong

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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OkHttp+Gson+Material Design Online Music Player

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