A simple simulation of the famous retro game Snake in MIPS assembly language using SPIM emulator.
Usage:
$ spim -file worm.s #Length #Moves #Seed
The videos below demonstrate two different movements of the worm based on their seed input.
$ spim -file worm.s 10 99 23
1.mp4
$ spim -file worm.s 10 99 3