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Imported material node group IDs #116

Answered by soupday
ifIMust asked this question in Q&A
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cc3iid_(rl_hair_shader)_v1.5.1_1083 is the name of the node itself not the name of the node group.

A node group node is two things: the Green coloured material shader node you see in the editor which is itself just a container reference to a node tree, which is listed under Node Groups in the outliner, just to confuse us.

So the name of the node group is node tree name.

So for a node group node in the material node tree:

group_node.name == "cc3iid_(rl_hair_shader)_v1.5.1_1083"
group_node.node_tree.name == "cc3iid_rl_hair_shader_v1.5.1_1076"

Everything the add-one generates is prefixed and suffixed like this with a unique number id, so I can identify the things that it creates and not mess…

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