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Merge pull request #16 from soupday/dev
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1.3.3
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soupday authored Jun 21, 2022
2 parents a44dfc5 + 8ed6029 commit 2f41ac8
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7 changes: 4 additions & 3 deletions CHANGELOG.md
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Changelog
=========

### v 1.3.2
### v 1.3.3
- Updates / Additions:
- Tessellation option added to build settings. (Currently HDRP12 Only)
- Lighting presets added to preview scene, and lighting cycle button added to importer window. (All pipelines)
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- Animation Player and Retargeter can now work in any Editor scene. (Note: the character being animated will show at the origin of it's current parent)
- Match camera to scene view button added to importer window.
- Shader / Material adjustments:
- HDRP12 (Unity 2021.2+) Single pass hair shader fixes.
- HDRP12 Tessellation shaders added.
- HDRP Skin SSS transmission thickness min-max remap parameters.
- HDRP hair 2-pass shadow clip fixes.
- HDRP hair no longer uses flipped back lighting by default. (Less shadow artifacts and rim lighting works much better without it)
- Hair shader smoothness and specular tweaks. (Should look more consistent between the 3 pipelines)
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- Character prefab no longer gets stuck in current Animation Player pose after recompiling editor assembly.
- Numerous fixes to internal workings and code refactors.

### v 1.3.2
- HDRP12 (Unity 2021.2+) Single pass hair shader fixes.
- HDRP Skin SSS transmission thickness min-max remap parameters.

### v 1.3.1
- Arm Flexion correction added.
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2 changes: 1 addition & 1 deletion Editor/Pipeline.cs
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Expand Up @@ -40,7 +40,7 @@ public enum MaterialQuality { None, Default, High, Baked }

public static class Pipeline
{
public const string VERSION = "1.3.2";
public const string VERSION = "1.3.3";

#if HDRP_10_5_0_OR_NEWER
// version
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.soupday.cc3_unity_tools",
"version": "1.3.2",
"version": "1.3.3",
"displayName": "CC/iC Unity Tools 3D",
"description": "Unity importer for Character Creator 3 & 4 and iClone 7 and 8.",
"unity": "2019.4",
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