This repository has been archived by the owner on Aug 29, 2024. It is now read-only.
Fix initial player control in a multi-worker (zoned) deployment. #1359
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Description
When running a deployment with multiple server workers, it's possible for a worker to gain authority over a player controlled pawn, its player state, and its player controller in an arbitrary order. This change adds handling for the case when the worker gains authority over the pawn before receiving the player state.
Release note
Added to changelog
Tests
Found, debugged, and tested in Edmonton project.
Primary reviewers
@m-samiec @cmsmithio