Refactor how icon TP states are created/removed: #12
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DynamicIcons.stateCreated
property and instead use a default emptytile
to indicate a new icon with no corresponding State yet.There's a bit more code involved of course to be "smart" about the tile states, but overall this motivated an optimization because it's not checking
createTpIconStateIfNeeded()/stateCreated
all the time anymore.