Become a sponsor to Matt Dean
I love providing useful tools for others to use to make interactive software. I believe everyone should be able to express their creative vision, regardless of their income or personal circumstances. This is one of the reasons I support open source, and why all my tools are free for everyone to use.
Why sponsor?
Sponsorship helps me fund my effort to provide these tools. Every dollar earned here is a dollar I don't need to earn contracting for private projects. If you like my tools and can afford a few bucks a month, then please consider sponsoring.
My tiers
My tiers contain no perks. This is because I don't want to lock out content to sponsors only. I don't believe that is fair to those you do not wish to, or cannot afford to, sponsor me to do so.
3 sponsors have funded Kink3d’s work.
Featured work
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Kink3d/kMotion
Motion Blur for Unity's Universal Render Pipeline.
C# 269 -
Kink3d/kMirrors
Planar reflections for Unity's Universal Render Pipeline.
C# 580 -
Kink3d/kShading
Shading models for Unity’s Universal Render Pipeline.
C# 996 -
Kink3d/kDecals
Projection Decals for Unity's Universal Render Pipeline.
C# 532 -
Kink3d/kPooling
Customizable Object Pooling for Unity.
C# 223 -
Kink3d/kPortals
A pre-calculated Portal visibility system for Unity.
C# 142