Skip to content
generated from Kink3d/kPackageTemplate

Planar reflections for Unity's Universal Render Pipeline.

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE
Unknown
LICENSE.meta
Notifications You must be signed in to change notification settings

Kink3d/kMirrors

Repository files navigation

kMirrors

Planar reflections for Unity’s Universal Render Pipeline.

alt text An example of global and local reflections.

kMirrors is a system for defining and rendering planar reflection cameras in Unity's Universal Render Pipeline. It supports Global mode, where a single reflection camera can be used across an entire scene (useful for water and other large reflective surfaces) and Local mode, where a list of Renderers can be defined to receive reflections (useful for smaller surfaces like wall mirrors).

Refer to the Wiki for more information.

Instructions

  • Open your project manifest file (MyProject/Packages/manifest.json).
  • Add "com.kink3d.mirrors": "https://github.com/Kink3d/kMirrors.git" to the dependencies list.
  • Open or focus on Unity Editor to resolve packages.

Requirements

  • Unity 2019.3.0f3 or higher.

About

Planar reflections for Unity's Universal Render Pipeline.

Resources

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE
Unknown
LICENSE.meta

Stars

Watchers

Forks

Sponsor this project

 

Packages

No packages published

Languages