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About Me
Ex-Android enthusiast, student, hobbyist hacker & casual reverse-engineer.
Most of the time I spend delivering prospective hackers and modders the high quality generation tools to further push game manipulation to its limits.
Projects
Here is a directory of some of my personal projects to provide a sample of the kinds of things I work on 😉.
General Hacking Libraries (Reloaded)
Reloaded Organization: https://github.com/Reloaded-Project
Universal Mod Loader: https://github.com/Reloaded-Project/Reloaded-II
Memory Manipulation & Streams: https://github.com/Reloaded-Project/Reloaded.Memory
Function Hooks/Detours: https://github.com/Reloaded-Project/Reloaded.Hooks
Application Lifetime Efficient Memory Storage: https://github.com/Reloaded-Project/Reloaded.Memory.Buffers
Assembler (FASM Wrapper, x86 & x64): https://github.com/Reloaded-Project/Reloaded.Assembler
Signature/Pattern Scanning: https://github.com/Reloaded-Project/Reloaded.Memory.SigScan
Advanced DLL Injector & Remote Function Caller: https://github.com/Reloaded-Project/Reloaded.Injector
Universal Game Mods
File Redirector: https://github.com/Reloaded-Project/reloaded.universal.redirector
Start Steam Games Directly (w/o Restart): https://github.com/Reloaded-Project/reloaded.universal.steamhook
Multi-Game Game Mods (Reloaded)
CRIWARE AFS Archive Redirector: https://github.com/Sewer56/AfsFsRedir.ReloadedII
CRIWARE FileSystem Hook: https://github.com/Sewer56/CriFsHook.ReloadedII
Physics Editor for Sonic Adventure, Adventure 2, Heroes: https://github.com/Sewer56/Adventure.Physics.Swap.ReloadedII
Game Archive Libraries, Extractors, Utilities
CRIWARE AFS Extractor/Creator: https://github.com/Sewer56/AfsLib
Tokyo Xanadu BRA Archiver: https://github.com/Sewer56/Xanadu-BRA-Decompress
High Performance Sega PRS Compressor/Decompressor: https://github.com/Sewer56/dlang-prs
PhyreEngine PKG Archive Tool: https://github.com/Sewer56/Sen-no-Kiseki-PKG-Sharp
General Libraries
Event Based Network Messaging: https://github.com/Reloaded-Project/Reloaded.Messaging
Reloaded Themed WPF UI: https://github.com/Sewer56/Reloaded.WPF
Dolphin Emulator Memory Access: https://github.com/Sewer56/Dolphin.Memory.Access
Examples, Bug Reports and Misc
Running .NET Core 3+ in Native Process: https://github.com/Reloaded-Project/Reloaded.Core.Bootstrap
Visual Studio AssemblyLoadContext Debugger Bug: https://github.com/Sewer56/VisualStudioNetCoreALCDebuggerBug
Sonic Hacking Contest & halogenOS (Android ROM) Assets: https://github.com/Sewer56/XOS-Art-Templates
Sonic Heroes Stuff
Out of pity or perhaps childhood nostalgia, this is the game my hacking experiments began with.
This is my Pwn Adventure/AssaultCube. As such, I have done a lot of things with this game:
Widescreen Hack & General Enhancements: https://github.com/Sewer56/Heroes.Graphics.Essentials.ReloadedII
Custom Stage Injector: https://github.com/Sewer56/Heroes.StageInjector.ReloadedII
Free Camera: https://github.com/Sewer56/Heroes.Freecam.ReloadedII
ONE Archive Redirector: https://github.com/Sewer56/Heroes.Utils.OneRedirector.ReloadedII
Discord Rich Presence: https://github.com/Sewer56/SonicHeroes.Utils.DiscordRPC.ReloadedII
Fast/Debug Boot: https://github.com/Sewer56/Heroes.Utils.DebugBoot.ReloadedII
Better Controller Support: https://github.com/Sewer56/Heroes.Controller.Hook.ReloadedII
RGB Mod: https://github.com/Sewer56/Heroes.Colourizer.ReloadedII
ONE Archive Packer/Unpacker: https://github.com/Sewer56/HeroesONE-Reloaded
Hint Editor: https://github.com/Sewer56/Heroes.Hint.Editor
Featured work
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Reloaded-Project/Reloaded-II
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
C# 619 -
Reloaded-Project/Reloaded.Hooks
Advanced native function hooks for x86, x64. Welcome to the next level!
C# 216 -
Sewer56/dlang-prs
A high performance custom compressor/decompressor for SEGA's PRS compression format used since the Sega Saturn.
D 22 -
Reloaded-Project/Reloaded.Injector
C# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.
C# 162 -
Reloaded-Project/Reloaded.Memory
Managed, high performance, fully featured memory manipulation library written in C#, providing a very easy to use API.
C# 71 -
Sewer56/AfsFsRedir.ReloadedII
Reloaded II Mod: Experimental Windows FileSystem level hook allowing redirection of CRIWARE AFS archive contents.
C# 2