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Add Support for Daphne #93

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ghost opened this issue Jun 4, 2016 · 13 comments
Closed

Add Support for Daphne #93

ghost opened this issue Jun 4, 2016 · 13 comments

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@ghost
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ghost commented Jun 4, 2016

Please add Daphne support when you have some time. The default file extension is .daphne

https://github.com/retropie/retropie-setup/wiki/Daphne

I can connect the files to TGDB when added.

@sselph
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sselph commented Jun 5, 2016

According to the wiki page it looks like .daphne is a folder with things in it? Am I reading that correctly? It also looks like it also uses a strict naming scheme like dle21 is a key that tells daphne what game it is. If that is true this seems similar to scummvm and might require some special tooling.

@HerbFargus
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Yep you got it. I think the main daphne page has more info on it as the .daphne folder was just a filename we chose for implementing it with RetroPie and emulationstation.

This page I think has all the games and filenames: http://www.daphne-emu.com/mediawiki/index.php/CmdLine

@sselph
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sselph commented Jun 5, 2016

Thanks. So what I'll probably do is what I did for scummvm. The "key" will be dle21.daphne instead of a hash and I'll use that to match to thegamesdb. I'll play around with adding this.

sselph added a commit that referenced this issue Jun 5, 2016
@ghost
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ghost commented Jun 8, 2016

@sselph Let me know if you need help with one of them to get it going. After we have one I can do the rest from there for TGDB to CSV.

@sselph
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sselph commented Jun 9, 2016

I can setup a workspace for this. @HerbFargus at http://www.daphne-emu.com/mediawiki/index.php/CmdLine there are entries like lair2_* is that * a wildcard or a literal *?

@HerbFargus
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That's good question. I haven't the slightest, seems three of them have asterisks but I don't know what they mean

@sselph
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sselph commented Jun 9, 2016

Okay, If I had to guess it would be a wildcard but like mentioned, it is only 3 so not that big of a deal. I might need to add some code to handle those but will create a workspace for the non-wildcard tomorrow.

@ghost
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ghost commented Jun 9, 2016

I will start building the TGDB titles, if they do not exist currently. Most I would assume exist currently.

@ghost
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ghost commented Jun 10, 2016

@sselph Here you go! All of the Daphne titles are now entered into TGDB. Here is a CSV mapping TGDB to the folder names from the above workspace mentioned above.

https://drive.google.com/open?id=1v1RrTyWejhBpO8UOBWhiILTHUfQyh9tZe_s7IEg4Kqc

@sselph
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sselph commented Jun 12, 2016

Sorry for the delay, I was playing around with trying to import my code in to EmulationStation. I've added these so hopefully daphne works.

@ghost
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ghost commented Jun 12, 2016

I added two additional folders to the above list. Galaxy Ranger and Road Blaster both did not match the folder names generated for me which were created by Daphne. Please add galaxyr and rb from the below file. The other folder names still should remain as options in case others are using them.

https://drive.google.com/open?id=1VQU3GsqHoZVNELzggQiqclTMt-VWC0e3GceaDKBobpo

..............hopefully that all makes sense.

Edit: This may be a mute point since there are no galaxyr.zip or rb.zip files within the /roms folder for Daphne.

@sselph
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sselph commented Jun 13, 2016

Added them anyway.

@ghost
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ghost commented Jun 13, 2016

Looks great, thank you for doing all that you did!

Closing and marking as complete!

@ghost ghost closed this as completed Jun 13, 2016
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