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8ef3231: Fix for potential recording failures on laptop hybrid GPU systems, by prioritizing iGPU adapters over discrete gpu. (Sverre Skodje)
9aba5a4: Updated SDK target platform version (Sverre Skodje)
6697f19: Set viewport again after reinitializing DX (Sverre Skodje)
58ab97e: Fixed bug in demo project where custom output source would be set without being enabled. (Sverre Skodje)
8fc241d: Fix for audio drift issues with fragmented mp4 caused by inaccurate timestamps and variable framerate. (Sverre Skodje)
8f69941: Fixed temp file paths for demo projects and updated .NET target version. (Sverre Skodje)
5dc52c4: Added support for disabling yellow border on WGC recording (Sverre Skodje)
18c14e9: Fix for recording start time not resetting properly when recording ends. (Sverre Skodje)
945be22: Added call to timeBeginPeriod with 1ms resolution. This should fix inaccurate fixed frame rates on some systems. (Sverre Skodje)
4423c27: Fixed a memory leak in video encoder, due to improper shutdown of IMFSinkWriter. (Sverre Skodje)
10bd5a0: Added missing IMFActivate::ShutdownObject calls that could potentially cause memory leaks. (Sverre Skodje)
1c425bc: Fixed some type conversion and other warnings (Sverre Skodje)
04df801: Fixed potential audio glitching due to buffer overruns caused by waiting for mutex lock before releasing buffer. (Sverre Skodje)
14e2ad0: Remove registry check for WindowsMediaVersion (Gerd Katzenbeisser) #228
28cd60f: Changed error handling to only recreate D3D11 device when the device is lost or stale. This should fix #225 (Sverre Skodje)
9c21d46: Changed TargetFrameworkVersion to .NET Framework 4.6.2 (Sverre Skodje)
951a076: Removed redundant duplicate check for MFStartup result (Sverre Skodje)
a968ae0: Improved some tests that checked recording duration by removing cold start time factor. This should make them more accurate on slower hardware. (Sverre Skodje)