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Change closed-source notice (closes #44).
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stechyo authored Feb 20, 2024
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Expand Up @@ -10,8 +10,8 @@ rotational and positional tracking and real-time sound propagation (occlusion an
[many games](https://steamdb.info/tech/SDK/Steam_Audio/), such as Counter-Strike 2 and Half-Life: Alyx, and
Valve offers [official plugins](https://valvesoftware.github.io/steam-audio/downloads.html) for Unity, Unreal,
and FMOD. This Godot extension is an unofficial plugin, but our end-goal is to offer the same features and
allow Godot devs to use them in their games. Please note that, while this extension is open-source and
MIT-licensed, SteamAudio is [proprietary software](https://github.com/ValveSoftware/steam-audio/issues/2), as
allow Godot devs to use them in their games. This extension is open-source and
MIT-licensed, while SteamAudio is Apache-licensed (but still open-source), as
per its [license](https://github.com/ValveSoftware/steam-audio/blob/master/LICENSE.md).

This extension is in an alpha phase, will have bugs and missing polish, and may crash. Don't expect to be able
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